Kero and Sakura's Big Fight

Summary

Sakura is depressed after Li captured the Storm Card in front of her and said she didn't have what it takes to capture the cards. Back in Sakura's room, Kero is trying to think up of a plan to overcome Li, but Sakura takes it that he never listens to her. A fight broke out when irritated Sakura yelled at Kero, and he insists he need a quiet private place to think in pease.

Next morning, Sakura is ready to make up to Kero, but she got mad that Kero made his room in Sakra's drawer throwing her stuff on the floor. Furious Sakura shakes Kero off the drawer, so Kero calls Sakura a room wrecking monster. That's the least favorite name to be called, and Sakura got even madder at Kero. Later in that day when Sakura is in school, Kero eats all the chocolate sent for Aiden and runs away through the window. Even in the night, although Sakura left the window open, Kero does not come back. Drunk in the liquored chocolate he ate, Kero talks to the mascot doll of a drug store about his complaint, and fell asleep in a garbage dump.

Next morning, Kero wakes up in a strange room. It's that a little girl, Anikka, found and took him home. She is covinced that he was a cat, and name him No-no. Kero wanted to get out of the house at first, but he can't leave Anikka when he knows Anikka has her father dead for a year and she's home alone during the daytime. All he can do is to fax Sakura to let her know he's OK. Sakura received the fax when she is worrying about him, and then she phones Madison to talk about his fax. Madison used the fax to trace where he sent it from. At this time, the Float Card begins an evil thing. Because of the nisance, Anikka floats in the air and ascend higher and higher in the sky. Kero tries to catch up with her, but she climbs up too fast for him, and Kero gets completely exhausted. Just at the very moment, Sakura catches him falling, and seals the Float Card. Losing the magic, Anikka falls, but Sakura fails to catch her because of an unexpected gust. Kero rushes underneath her and tries to brake, and Sakura releases the Wood Card to absorb the impact of landing. That worked, and Kero and Anikka are back on the ground without injury.

Several days later, Anikka has to move to another town with her mother, since the mother found another job so she can spend of most her time with Anikka. But she can't have a pet in the new house, then she asks Sakura to take a good care of No-no (Kero) for her, and she takes him back home. Actually, Sakura made Kero's room in her desk drawer before he gets home. Delighted Kero jumps up and down on the bed Sakura made, but accidently the bed is broken, and then their fight restarts...

Changes from CCS

CardcaptorsCardcaptor Sakura
Name flip: The little girl who found Kero in the garbage dump is Anikka. The little girl's name is Akane.
One more name flip: Kero was named No-no. Akane called Kero Chau-chan, since he spoke “chau chau,” meaning “no-no” in Osaka dialect.
Anikka knows her father is dead. Akane doesn't know her father is dead, though she knows her father is in a place which is called heaven.

Bloopers



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